A blog about VFX, scripting, van renovation, and some other gubbins.


CV – Henry Lockett




I’m Henry Lockett, a Technical Artist / VFX Artist with commercial experience in games. I love technical art and learning new techniques to create interesting effects, but I appreciate the importance of not putting the tech ahead of the art.

I graduated from The University of Birmingham with an Electronic Engineering degree (B.Eng Interactive Systems), and I am a Master of Arts with Distinction in Game Art from Escape Studios in London. I’m currently a Technical Artist at Ocean Infinity. My previous role was as a VFX Artist at nDreams in Farnborough.

Published Titles




  • Unreal Engine
  • Houdini
  • Maya
  • Photoshop
  • Substance Designer
  • Substance Painter
  • Blender
  • ZBrush
  • Unreal Blueprinting
  • Houdini VEX
  • Javascript / jQuery
  • Python
  • MEL
  • C++
  • Git
  • Perforce
  • Subversion

Work Experience

Ocean Infinity
Technical Artist
Jan 2023 – Present

nDreams Ltd
VFX Artist
Jan 2020 – Jan 2023

Henlo Ltd
Director, Freelance Developer
Jun 2015 – Oct 2018

Amaroo Media
Head of Development
Aug 2014 – May 2015

Conscious Solutions
Senior Developer
October 2011 – Aug 2014

Evergreen Computing
Senior Developer
Jan 2010 – Sep 2011


Escape Studios
MA Game Art
Oct 2018 – Oct 2019

The University of Birmingham
B.Eng Interactive Systems
2002 – 2005