A blog about technical art, scripting, van renovation, and some other gubbins.


Fireplace Simulator in Unreal Engine

This VFX project was an exploration into creating realistic fire which would burn from ignition, through initial burn to a roaring flame and then eventually dying.

Flipbook Maker for Unreal Engine

I wrote a Python script to convert a sequence of image files into a grid for looping, seamless animations, ready for use in Unreal Engine or similar.

Setting variables of a spawned actor in Unreal Engine

As an example, say you want to spawn a blueprint actor called BP_FIRE_LOG and give it a unique ID number so that it can be referenced in the level.